Topophilia (2023) is a video-sculpture installation that consists of video generated using 3D scanned point cloud models of several locations near where I lived during my second year staying in the UK. 3D scanned models of places appeal as an alienated, corpse-like re-creation of the original place to me, which is uncanny, distorted,  yet at the same time reveals itself as a manipulated, extracted materiality from the real place. This work explores the liminal borderline between the real and the fictional, which is generated based on data and information collected from the real.It also challenges the evolving concept of "place" within the contemporary context of politics and data collection, while also acting as a minor experiment in the reconfiguration of placeness. The metal sculpture seems like another visual focus, or just a cloud floating in the middle of the void of the urban mirage.